#ifdef _WIN32
#include <windows.h>
#endif
#include
"GL/gl.h"
#include
"GL/glu.h”
#include
“GL/glut.h”
int main (int argc, char* argv[]) {
glutInit(&argc,
argv); /*
openg GLUT */
glutInitDisplayMode
(GLUT_SINGLE | GLUT_RGB);
glutInitWindowSize (250,
250);
glutCreateWindow
(”simple"); /* create window */
glutDisplayFunc(display);
glutMainLoop(); /* interact … */
return 0;
}