April 05
Prof. Ismael H. F. Santos -
ismael@tecgraf.puc-rio.br
2
Modelo de Shading
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Flat
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glShadeModel(GL_FLAT);
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glBegin(GL_TRIANGLES);
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glColor3f(1.0,0.0,0.0);
// red
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glVertex2f(-1.0,-1.0);
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glColor3f(0.0,1.0,0.0);
// green
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glVertex2f(1.0,-1.0);
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glColor3f(0.0,0.0,1.0);
// blue
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glVertex2f(0.0,1.0);
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glEnd( );