April 05
Prof. Ismael H. F. Santos -  ismael@tecgraf.puc-rio.br                                                          2
Antialiasing
nPontos e linhas
nglEnable (GL_POINT_SMOOTH);
nglEnable (GL_LINE_SMOOTH);
n
nglEnable (GL_BLEND);
nglBlendFunc
(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);