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Grouping Shapes
BranchGroups

  • A BranchGroup is a major sub-tree of the scene graph
  • Can be attached to a Locale
  • Can be compiled as a unit
  • Can be included as a child of a group node in another subgraph
  • Can be reparented or removed at runtime
  • Adding a BranchGroup to a Locale makes the group live
  • Once live, changes are constrained to those enabled by capabilities