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Grouping Shapes
DecalGroups

  • DecalGroup extends OrderedGroup and renders children in order
  • Children must be co-planar
  • All polygons must be facing the same way
  • First child is the underlying surface
  • The underlying surface must encompass all other children
  • Use for rendering decal geometry
  • Text
  • Texture Decals (eg, insignia on an airplane wing)
  • Good for avoiding Z-fighting artifacts