235
Viewing the Scene
Motivation
236
The Content Branch
237
The View Branch
238
Terminology
239
Terminology
240
Terminology
241
VirtualUniverse and Locale Class Hierarchy
242
VirtualUniverse Class Methods
243
Locale Class Methods
244
Locale Class Methods
245
The Java 3D Viewing Model
246
The Java 3D Viewing Model
247
ViewPlatforms
248
The Activation Radius
249
ViewPlatform Class Methods
250
View Class Methods
251
View Class Methods Relating to Projection
252
View Class Methods Relating to Clipping
253
View Class Methods
254
PhysicalBody and PhysicalEnvironment Class Methods
255
Canvas3Ds
256
Canvas3D Class Methods
257
Screen3D Class Methods
258
Summary
259
Summary
260
Summary
261