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Creating Behaviors
AWT Event Wakeup

  • A behavior can wakeup on a specified AWT event
  • To use the mouse to rotate geometry:
  • Wake up a behavior on mouse press, release, and drag
  • On each drag event, compute distance mouse has moved since press and map to rotation angle
  • Create a rotation transform and write to a TransformGroup
  • Method
    WakeupOnAWTEvent( int AWTid )
    AWTEvent getAWTEvent( )