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Introduction
What does Java 3D do?

  • Perform rendering optimizations
  • Scene management
  • Content culling based upon visibility (frustum)
  • Efficient pipeline use (sorting, batching)
  • Parallel rendering
  • Scene compilation (reorganization, combination, etc.)
  • And achieve high performance
  • Draw via OpenGL/Direct3D
  • Uses 3D graphics hardware acceleration where available