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Building 3D content with a scene graph
Building a scene graph

  • A scene graph is a "family tree" containing scene data
  • "Children" are shapes, lights, sounds, etc.
  • "Parents" are groups of children and other parents
  • This defines a hierarchical grouping of shapes
  • The application builds a scene graph using Java 3D classes and methods

  • Java 3D renders that scene graph onto the screen