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Building 3D content with a scene graph
Processing a scene graph

  • Java 3D renders the scene graph
  • Scene graph specifies content, not rendering order
  • Rendering order is up to Java 3D
  • Java 3D uses separate, independent and asynchronous threads
  • Graphics rendering
  • Sound "rendering"
  • Animation "behavior execution"
  • Input device management
  • Event generation (collision detection)