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Building 3D content with a scene graph
Using scene graph terminology

  • But first, some terminology . . .

  • Node: an item in a scene graph
  • Leaf nodes: nodes with no children
  • Shapes, lights, sounds, etc.
  • Animation behaviors
  • Group nodes: nodes with children
  • Transforms, switches, etc.
  • Node component: a bundle of attributes for a node
  • Geometry of a shape
  • Color of a shape
  • Sound data to play