Building 3D shapes
Building geometry
- Java 3D has multiple types of geometry that use 3D coordinates:
- Points, lines, triangles, and quadrilaterals
- 3D extruded text
- Raster image sprites
- Geometry constructors differ in what they build, and how
you tell Java 3D to build them
- Let's look at points, lines, triangles, and quadrilaterals first . . .