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Building 3D shapes
Building geometry

  • Java 3D has multiple types of geometry that use 3D coordinates:
  • Points, lines, triangles, and quadrilaterals
  • 3D extruded text
  • Raster image sprites
  • Geometry constructors differ in what they build, and how you tell Java 3D to build them

  • Let's look at points, lines, triangles, and quadrilaterals first . . .