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Transforming shapes
Transforming vectors and points

  • During rendering, Java 3D processes geometry coordinates and vectors through each Transform3D

  • You can use Transform3D methods to do this processing on your own points and vectors
  • Method
    void transform( Point3d inout )
    void transform( Point3d in, Point3d out )
    void transform( Vector3d inout )
    void transform( Vector3d in, Vector3d out )