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Introducing texture mapping
Motivation

  • You could model every detail of every 3D shape in your scene
  • This requires an enormous amount of modeling effort
  • More shapes means more to draw and worse interactivity
  • Instead, create the illusion of detail:
  • Take a photograph of the "real thing"
  • Paste that photo onto simple 3D geometry
  • Increases realism without increasing the amount of geometry to draw