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Introducing texture mapping
Texture class hierarchy

  • Texture is the base class for two node components that select the image to use
  • Texture2D: a standard 2D image
  • Texture3D: a 3D volume of images
  • Class Hierarchy
    java.lang.Object
       javax.media.j3d.SceneGraphObject
       javax.media.j3d.NodeComponent
       javax.media.j3d.Texture
       javax.media.j3d.Texture2D
       javax.media.j3d.Texture3D