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PointLight myLight = new PointLight( );
myLight.setEnable( true );
myLight.setColor( new Color3f( 1.0f, 1.0f, 1.0f ) );
myLight.setPosition( new Point3f( 0.0f, 1.0f, 0.0f ) );
myLight.setAttenuation( new Point3f( 1.0f, 0.0f, 0.0f ) );
BoundingSphere myBounds = new BoundingSphere(
new Point3d( ), 1000.0 );
myLight.setInfluencingBounds( myBounds );