Lighting the environment
Creating spot lights
[
ExSpotLight ]
|
- SpotLight extends PointLight
- Light rays emit radially from a point, within a cone
- Vary the spread angle to widen, or narrow the cone
- Vary the concentration to focus the spot light
|
Method |
SpotLight( ) |
void setDirection( Vector3f dir ) |
- The default aim direction is (0.0, 0.0, -1.0)