283
Introducing the view model
Motivation
284
Looking at the view branch
285
Coexisting in the physical and virtual worlds
286
Understanding constraints and policies
287
Understanding view policies
288
Understanding room-mounted displays
289
Understanding room-mounted displays
290
Understanding room-mounted displays
291
Understanding room-mounted displays
292
Understanding room-mounted displays
293
Understanding head-mounted displays
294
Understanding head-mounted displays
295
Understanding head-mounted displays
296
Understanding head-mounted displays
297
Understanding head-mounted displays
298
Understanding physical to virtual mappings
299
Understanding physical to virtual mappings
300
Understanding physical to virtual mappings
301
Understanding physical to virtual mappings
302
Understanding physical to virtual mappings
303
Putting it all together
304
Putting it all together
305
Using view attach policies
306
Using the head view attach policy
307
Using the feet view attach policy
308
Using the screen view attach policy
309
Using the Java 3D viewing model
310
Using the Java 3D viewing model
311
Looking at view model classes
312
Looking at view model classes
313
Looking at view model classes
314
Looking at what is where
315
Looking at what is where
316
Looking at what is where
317
Looking at what is where
318
Looking at what is where
319
Summary
320