283

Introducing the view model

Motivation 
 284
Looking at the view branch 
 285
Coexisting in the physical and virtual worlds 
 286
Understanding constraints and policies 
 287
Understanding view policies 
 288
Understanding room-mounted displays 
 289
Understanding room-mounted displays 
 290
Understanding room-mounted displays 
 291
Understanding room-mounted displays 
 292
Understanding room-mounted displays 
 293
Understanding head-mounted displays 
 294
Understanding head-mounted displays 
 295
Understanding head-mounted displays 
 296
Understanding head-mounted displays 
 297
Understanding head-mounted displays 
 298
Understanding physical to virtual mappings 
 299
Understanding physical to virtual mappings 
 300
Understanding physical to virtual mappings 
 301
Understanding physical to virtual mappings 
 302
Understanding physical to virtual mappings 
 303
Putting it all together 
 304
Putting it all together 
 305
Using view attach policies 
 306
Using the head view attach policy 
 307
Using the feet view attach policy 
 308
Using the screen view attach policy 
 309
Using the Java 3D viewing model 
 310
Using the Java 3D viewing model 
 311
Looking at view model classes 
 312
Looking at view model classes 
 313
Looking at view model classes 
 314
Looking at what is where 
 315
Looking at what is where 
 316
Looking at what is where 
 317
Looking at what is where 
 318
Looking at what is where 
 319
Summary 
 320