Introducing the view model
Understanding physical to virtual mappings
- Recall that the user co-exists in the virtual and physical worlds
- The user has a physical position and orientation
- The user also has a virtual position and orientation
- Room- and head-mounted display view policies handle mapping
from the user's physical body to a tracker base and
image plates
- To map from this physical world to the virtual world, we add
to the constraint chain:
- Tracker base to coexistance
- Coexistance to view platform
- View platform to locale
- Locale to virtual universe