299

Introducing the view model
Understanding physical to virtual mappings

  • Recall that the user co-exists in the virtual and physical worlds
  • The user has a physical position and orientation
  • The user also has a virtual position and orientation
  • Room- and head-mounted display view policies handle mapping from the user's physical body to a tracker base and image plates

  • To map from this physical world to the virtual world, we add to the constraint chain:
  • Tracker base to coexistance
  • Coexistance to view platform
  • View platform to locale
  • Locale to virtual universe