Viewing the scene
Using views
- A View represents the user on a ViewPlatform
- It manages the rendering of the scene into
a screen region from the user's viewpoint
- That screen region is a Canvas3D
(extends AWT Canvas)
- Typically, add a Canvas3D to a Java Frame,
then point a View at that canvas
Method |
View( ) |
void attachViewPlatform( ViewPlatform vp ) |
void setCanvas3D( Canvas3D c3d ) |