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Viewing the scene
Using a Screen3D

  • Methods on Screen3D also set transforms to place the tracker base relative to the single image plate (for room-mounted displays) or to the left and right image plates (for head-mounted displays)
  • Method
    void setTrackerBaseToImagePlate( Transform3D trans )
    void setTrackerBaseToLeftImagePlate( Transform3D trans )
    void setTrackerBaseToRightImagePlate( Transform3D trans )