Mode Result color Result transparency REPLACE Trgb Ta DECAL Srgb*(1-Ta)+Trgb*Ta Sa MODULATE Srgb*Trgb Sa*Ta BLEND Srgb*(1-Trgb)+Brgb*Trgb Sa*Ta Where: Srgb is the color of the shape being texture mapped Sa is the alpha of the shape being texture mapped Trgb is the texture pixel color Ta is the texture pixel alpha Brgb is the shape blend color Ba is the shape blend alpha