Load sound data MediaContainer myWave = new MediaContainer( "willow1.wav" ); Create an attenuation array Point2f[] myAtten = { new Point2f( 100.0f, 1.0f ), new Point2f( 350.0f, 0.5f ), new Point2f( 600.0f, 0.0f ) };
MediaContainer myWave = new MediaContainer( "willow1.wav" );
Point2f[] myAtten = { new Point2f( 100.0f, 1.0f ), new Point2f( 350.0f, 0.5f ), new Point2f( 600.0f, 0.0f ) };