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AuralAttributes myAural = new AuralAttributes( );
myAural.setReverbDelay( 2.0f );
myAural.setReverbOrder( -1 ); // Until dies out
myAural.setReflectionCoefficient( 0.2f ); // dampen
Soundscape myScape = new Soundscape( );
myScape.setAuralAttributes( myAural );
BoundingSphere myBounds = new BoundingSphere(
new Point3d( ), 1000.0 );
myScape.setApplicationBounds( myBounds );