#include "dg.h" int main(void) { dgOpen(); dgSetColor(dgLIGHT_GRAY); dgFill(0,0,dgWidth(),dgHeight()); dgSetColor(dgBLUE); while (1) { DgEvent ev; switch (dgGetEvent(&ev)) { case dgCLICK1: dgRectangle(ev.x-10, ev.y-10, ev.x+10, ev.y+10); break; case dgCLICK2: dgClose(); return 0; } } }