/** \file * \brief Palette Generators * * See Copyright Notice in im_lib.h * $Id: Exp $ */ #ifndef __IM_PALETTE_H #define __IM_PALETTE_H #if defined(__cplusplus) extern "C" { #endif /** \defgroup palette Palette Generators * \par * Creates several standard palettes * \par * See \ref im_palette.h * \ingroup util */ /** Searches for the nearest color on the table and returns the color index if successful. * It looks in all palette entries and finds the minimum euclidian square distance. * If the color matches the given color it returns immediately. * \ingroup palette */ int imPaletteFindNearest(const long *palette, int palette_count, long color); /** Searches for the color on the table and returns the color index if successful. * If the tolerance is 0 search for the exact match in the palette else search for the * first color that fits in the tolerance range. * \ingroup palette */ int imPaletteFindColor(const long *palette, int palette_count, long color, unsigned char tol); /** Creates a palette of gray scale values. * The colors are arranged from black to white. * \ingroup palette */ long* imPaletteGray(void); /** Creates a palette of a gradient of red colors. * The colors are arranged from black to pure red. * \ingroup palette */ long* imPaletteRed(void); /** Creates a palette of a gradient of green colors. * The colors are arranged from black to pure green. * \ingroup palette */ long* imPaletteGreen(void); /** Creates a palette of a gradient of blue colors. * The colors are arranged from black to pure blue. * \ingroup palette */ long* imPaletteBlue(void); /** Creates a palette of a gradient of yellow colors. * The colors are arranged from black to pure yellow. * \ingroup palette */ long* imPaletteYellow(void); /** Creates a palette of a gradient of magenta colors. * The colors are arranged from black to pure magenta. * \ingroup palette */ long* imPaletteMagenta(void); /** Creates a palette of a gradient of cian colors. * The colors are arranged from black to pure cian. * \ingroup palette */ long* imPaletteCian(void); /** Creates a palette of rainbow colors. * The colors are arranged in the light wave length spectrum order (starting from purple). * \ingroup palette */ long* imPaletteRainbow(void); /** Creates a palette of hues with maximum saturation. * \ingroup palette */ long* imPaletteHues(void); /** Creates a palette of a gradient of blue colors. * The colors are arranged from pure blue to white. * \ingroup palette */ long* imPaletteBlueIce(void); /** Creates a palette of a gradient from black to white passing trough red and orange. * \ingroup palette */ long* imPaletteHotIron(void); /** Creates a palette of a gradient from black to white passing trough red and yellow. * \ingroup palette */ long* imPaletteBlackBody(void); /** Creates a palette of an uniform range of colors from black to white. This is a 2^(2.6) bits per pixel palette. * \ingroup palette */ long* imPaletteUniform(void); /** Returns the index of the correspondent RGB color of an uniform palette. * \ingroup palette */ int imPaletteUniformIndex(long color); /** Returns the index of the correspondent RGB color of an uniform palette. * Uses an 8x8 ordered dither to lookup the index in a halftone matrix. * The spatial position used by the halftone method. * \ingroup palette */ int imPaletteUniformIndexHalftoned(long color, int x, int y); #if defined(__cplusplus) } #endif #endif