| ABuffer(int width, int height, int subpixels) | ABuffer | |
| appendFragment(int x, int y, int subpixel, const Fragment &f) | ABuffer | |
| clear(void) | ABuffer | |
| collapseToFrameBuffer(Color *frameBuffer, const Vector4 &background, bool zrange, float zthreshold) | ABuffer | |
| getAverageFragmentsPerPixel() const | ABuffer | [inline] |
| getHeight() const | ABuffer | [inline] |
| getSubpixels() const | ABuffer | [inline] |
| getWidth() const | ABuffer | [inline] |
| ~ABuffer(void) | ABuffer |
1.5.1-p1