| clear(void) | SS::Vector4 | [inline] |
| length(void) const | SS::Vector4 | [inline] |
| lengthSqr(void) const | SS::Vector4 | [inline] |
| normalize(double len=1.0) | SS::Vector4 | [inline] |
| operator *=(float s) | SS::Vector4 | [inline] |
| operator *=(const Matrix4x4 &m) | SS::Vector4 | [inline] |
| operator!=(const Vector4 &v) const | SS::Vector4 | [inline] |
| operator+=(const Vector4 &v) | SS::Vector4 | [inline] |
| operator-=(const Vector4 &v) | SS::Vector4 | [inline] |
| operator/=(float s) | SS::Vector4 | [inline] |
| operator==(const Vector4 &v) const | SS::Vector4 | [inline] |
| operator[](int i) const | SS::Vector4 | [inline] |
| operator[](int i) | SS::Vector4 | [inline] |
| operator|=(const Vector4 &v) const | SS::Vector4 | [inline] |
| scale(const Vector4 &v) | SS::Vector4 | [inline] |
| set(float cx, float cy, float cz, float cw) | SS::Vector4 | [inline] |
| Vector4(void) | SS::Vector4 | [inline] |
| Vector4(float cx, float cy, float cz, float cw) | SS::Vector4 | [inline] |
| Vector4(const Vector3 &s, float cw) | SS::Vector4 | [inline] |
| Vector4(const Vector4 &s) | SS::Vector4 | [inline] |
| w | SS::Vector4 | |
| x | SS::Vector4 | |
| y | SS::Vector4 | |
| z | SS::Vector4 |
1.5.1-p1