\section{ABuffer Class Reference}
\label{class_a_buffer}\index{ABuffer@{ABuffer}}
\subsection*{Public Member Functions}
\begin{CompactItemize}
\item 
{\bf ABuffer} (int width, int height, int subpixels)\label{class_a_buffer_c11dcac4679507b483407e53aed04f1e}

\item 
{\bf $\sim$ABuffer} (void)\label{class_a_buffer_dde33cefd5567204cb14f99092c741a9}

\item 
void {\bf clear} (void)\label{class_a_buffer_19456fe32260516745479b2a4b3da1bb}

\item 
int {\bf get\-Width} () const\label{class_a_buffer_114b3e4ef4ea37b2c5d93f5690722481}

\item 
int {\bf get\-Height} () const\label{class_a_buffer_ca662002e2b45aad4d7e3b9722c7cdcf}

\item 
int {\bf get\-Subpixels} () const\label{class_a_buffer_6f617dc96e184e0dd5bb72fcfad24a66}

\item 
void {\bf append\-Fragment} (int x, int y, int subpixel, const {\bf Fragment} \&f)\label{class_a_buffer_7d9694a8a2249555e7691ee8d0223b62}

\item 
void {\bf collapse\-To\-Frame\-Buffer} ({\bf Color} $\ast$frame\-Buffer, const {\bf Vector4} \&background, bool zrange, float zthreshold)\label{class_a_buffer_14d7490594641e0344967dc33ab2320f}

\item 
float {\bf get\-Average\-Fragments\-Per\-Pixel} () const\label{class_a_buffer_4d19a0ba6ff30fb1a3a08036f3f679c3}

\end{CompactItemize}
\subsection*{Classes}
\begin{CompactItemize}
\item 
struct {\bf Fragment}
\end{CompactItemize}


\subsection{Detailed Description}




Definition at line 8 of file ABuffer.h.

The documentation for this class was generated from the following files:\begin{CompactItemize}
\item 
VCRA-SZCZERBACKI-Point\-Based\-Rendering/ABuffer.h\item 
VCRA-SZCZERBACKI-Point\-Based\-Rendering/ABuffer.cpp\end{CompactItemize}
