scale=0.2

#------------------------------Paths----------------------------------------

model_path=..\data\terrorist\
texture_path=..\data\terrorist\

#---------------------------------------------------------------------------

skeleton=terror2.csf

#gun_hand=Bip01 R Hand

animation=run.caf
#animation=walk.caf
#animation=pain_right.caf
#animation=pain_left.caf
#animation=death_back.caf
#animation=death_front.caf
#animation=jump.caf
#animation=taunt.caf
#animation=shoot.caf
#animation=idle.caf
#animation=turn.caf

mesh=mesh.cmf

material=0.crf
