Next: 3.3.4 Parameter Passing
Up: 3.3.3 Connection Points: handling
Previous: 3.3.3 Connection Points: handling
  Contents
To receive events it's necessary to have a message loop in the thread
that owns the object used to make the connection, as COM deals with
multiple method calls serializing then in a message queue created
during COM initialization. Without a message loop, the objects
implemented on the client side, that is, with LuaCOM, wont't ever
receive method calls from the server side, that is, the COM objects
used through LuaCOM.
Vinicius da Silva Almendra
2004-02-19