# 
# Makefile for LuaCOM
#
# This makefile is suitable for generating libs
# for Lua 4 and 5 and for debug and release versions
#

# ---------------------------------------------------------------------------
# Version Information
# You must supply the Lua version being used, at least as an environment
# variable. Currently only 4 and 5 are acceptable options
# ---------------------------------------------------------------------------
#LUA_VERSION = 5
LUACOM_VERSION=1.2b

# ---------------------------------------------------------------------------
# Use the following lines to set your installation directories
# ---------------------------------------------------------------------------
INC_DIR = .\include
LIB_DIR = .\lib
OBJ_ROOTDIR = .\obj
OBJ_DIR = $(OBJ_ROOTDIR)\lua$(LUA_VERSION)
BIN_DIR = .\bin
DLL_DIR = .\dll
SRC_LIB_DIR = .\src\library
SRC_BIN_DIR = .\src\bin


# ---------------------------------------------------------------------------
# Use the following lines to set the directories where Lua is installed and
# the pathnames for the tools luac and bin2c. You may also define them in the
# environment.
# WARNING: The version of Lua in these # directories MUST MATCH the one
# specified in LUA_VERSION
# ---------------------------------------------------------------------------
#LUA_INC = 
#LUA_LIB = 
#LUA_LIBD = 
#LUAC = 
#BIN2C =

# ---------------------------------------------------------------------------
# Compiler options
# ---------------------------------------------------------------------------
CC = CL

INCS = -I$(LUA_INC) -I$(INC_DIR) -I$(SRC_LIB_DIR)

CFLAGS = $(INCS) -DWIN32 -DLUA$(LUA_VERSION)

# If you want debugging information, define DEBUG in your environment

!IFDEF DEBUG
CFLAGS =$(CFLAGS) /MLd /Z7 /Od /Yd
!ELSE
CFLAGS =$(CFLAGS) /ML /Zd /O2 -DNDEBUG
!ENDIF

CPPFLAGS = /GX /GR $(CFLAGS)

.SUFFIXES:
.SUFFIXES: .c .cpp .obj

# ---------------------------------------------------------------------------
# Linker options
# ---------------------------------------------------------------------------
DEFAULT_LIBS = kernel32.lib user32.lib shell32.lib advapi32.lib ole32.lib oleaut32.lib

LFLAGS = /nologo /subsystem:console /incremental:no /machine:I386 \
				$(DEFAULT_LIBS)

!IFDEF DEBUG
LINK_USE_DEBUG = /DEBUG /PDB:NONE
!ENDIF

# Here we assume lua libs are have as a suffix the version number without
# dots
LUA_LIBS = $(LUA_LIB)/lua$(LUA_VERSION).lib $(LUA_LIB)/lualib$(LUA_VERSION).lib 
LUA_LIBSD = $(LUA_LIBD)/lua$(LUA_VERSION).lib $(LUA_LIBD)/lualib$(LUA_VERSION).lib 

# ---------------------------------------------------------------------------
# Target options
# ---------------------------------------------------------------------------
LC_LIB = $(LIB_DIR)\luacom$(LUA_VERSION).lib
LC_DLL = $(DLL_DIR)\luacom$(LUA_VERSION)-$(LUACOM_VERSION).dll
LC_IMPLIB = $(DLL_DIR)\luacom$(LUA_VERSION).lib

LC_CONSOLE_LIB = $(BIN_DIR)\luacom$(LUA_VERSION)-lib-test.exe
LC_CONSOLE_DLL = $(BIN_DIR)\luacom$(LUA_VERSION)-dll-test.exe

all: lc_lib lc_dll lc_bin_lib lc_bin_dll
lc_lib: $(LIB_DIR) $(OBJ_DIR) $(LC_LIB)
lc_dll: $(DLL_DIR) $(OBJ_DIR) $(LC_DLL)
lc_bin_lib: $(OBJ_DIR) $(BIN_DIR) $(LC_CONSOLE_LIB)
lc_bin_dll: $(OBJ_DIR) $(BIN_DIR) $(LC_CONSOLE_DLL)

$(LIB_DIR)::
	if not exist $(LIB_DIR) \
	   mkdir $(LIB_DIR)

$(OBJ_DIR)::
	if not exist $(OBJ_DIR) \
	   mkdir $(OBJ_DIR)

$(BIN_DIR)::
	if not exist $(BIN_DIR) \
	   mkdir $(BIN_DIR)

$(DLL_DIR)::
	if not exist $(DLL_DIR) \
	   mkdir $(DLL_DIR)


clean-obj:
	del $(OBJ_DIR)\*.obj 
	rmdir $(OBJ_DIR)

clean:
	rmdir /S /Q $(OBJ_ROOTDIR)
	del $(LIB_DIR)\*.lib
	rmdir $(LIB_DIR)
	del $(BIN_DIR)\*.exe 
	rmdir $(BIN_DIR)
	del $(DLL_DIR)\*.dll
	del $(DLL_DIR)\*.lib
	del $(DLL_DIR)\*.exp	
	rmdir $(DLL_DIR)
	

DEF = $(SRC_LIB_DIR)/luacom.def

LIB_OBJS = $(OBJ_DIR)/LuaAux.obj \
           $(OBJ_DIR)/luabeans.obj \
           $(OBJ_DIR)/luacom.obj \
           $(OBJ_DIR)/tLuaCOM.obj \
           $(OBJ_DIR)/tLuaCOMException.obj \
           $(OBJ_DIR)/tLuaCOMTypeHandler.obj \
           $(OBJ_DIR)/tLuaDispatch.obj \
           $(OBJ_DIR)/tLuaObjList.obj \
           $(OBJ_DIR)/tLuaVector.obj \
           $(OBJ_DIR)/tStringBuffer.obj \
           $(OBJ_DIR)/tUtil.obj \
           $(OBJ_DIR)/tCOMUtil.obj \
           $(OBJ_DIR)/tLuaCOMClassFactory.obj \
           $(OBJ_DIR)/tLuaCOMConnPoints.obj \
           $(OBJ_DIR)/LuaCompat.obj \
           $(OBJ_DIR)/tLuaCOMEnumerator.obj \
           $(OBJ_DIR)/tLuaObject.obj \
           $(OBJ_DIR)/tLuaTLB.obj

BIN_OBJS = $(OBJ_DIR)/luacom_console.obj

$(LC_LIB): $(LIB_OBJS)
	lib /NOLOGO /OUT:$@ $(LIB_OBJS)


{$(SRC_LIB_DIR)}.cpp{$(OBJ_DIR)}.obj:
	$(CC) /c $(CPPFLAGS) /Fo$@ $<
	
{$(SRC_LIB_DIR)}.c{$(OBJ_DIR)}.obj:
	$(CC) /c /Za $(CFLAGS) /Fo$@ $<

{$(SRC_BIN_DIR)}.cpp{$(OBJ_DIR)}.obj:
	$(CC) /c $(CPPFLAGS) /Fo$@ $<


$(LC_CONSOLE_LIB): $(BIN_OBJS) $(LC_LIB)
	link /out:$@ $(BIN_OBJS) $(LC_LIB) $(LFLAGS) $(LUA_LIBS)
	
$(LC_CONSOLE_DLL): $(BIN_OBJS) $(LC_DLL)
	link /out:$@ $(BIN_OBJS) $(LC_IMPLIB) $(LFLAGS) $(LUA_LIBSD)

$(LC_DLL): $(LIB_OBJS) $(DEF)
	link /DLL /IMPLIB:$(LC_IMPLIB) /out:$@ /DEF:$(DEF) $(LIB_OBJS) $(LFLAGS) $(LUA_LIBSD)

.SUFFIXES: .lua

{$(SRC_LIB_DIR)}.lua{$(SRC_LIB_DIR)}.loh:
	$(LUAC) -o $*.lo $<
	$(BIN2C) $< > $@	
	del $*.lo





include ./mak/dependences.mak

