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15.1 Wireframe Models
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Advanced Graphics Programming Techniques
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14.4 Compositing Images with
15 Line Rendering Techniques
15.1 Wireframe Models
15.2 Hidden Lines
15.2.1 glPolygonOffset
15.2.2 glDepthRange
15.3 Haloed Lines
15.4 Silhouette Edges
15.5 Preventing Smooth Wide Line Overlap
15.6 End Caps On Wide Lines