| Circ | |
| Dsp | |
| Dsp::Vec | 3D vector struct |
| Prj | |
| Prm | |
| Prm::Coord | Primitive vertex coordinate structure |
| PrmIO | |
| Quad | |
| Quad::Pnt3d | 3D point struct |
| Quad::Vec3d | 3D vector struct |
| T3d | |
| T3d::Vec | 3D vector struct |
| Zbf | |
| Zbf::Edge | Polygon edge |
| Zbf::NscPnt | 3D point in normalized screen coordinates |
| Zbf::Pixel | Pixel point |
1.4.2-20050421