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Dsp Member List

This is the complete list of members for Dsp, including all inherited members.

DecodeColor(long int color, unsigned char *red, unsigned char *green, unsigned char *blue)Dsp [inline, private, static]
DisplayPrm(Prm *prm)Dsp [private, static]
EncodeColor(unsigned char red, unsigned char green, unsigned char blue)Dsp [inline, private, static]
font_list_baseDsp [private, static]
get_blue(long int color)Dsp [inline, private, static]
get_green(long int color)Dsp [inline, private, static]
get_red(long int color)Dsp [inline, private, static]
GetCamera(double *eyex, double *eyey, double *eyez, double *refx, double *refy, double *refz, double *vupx, double *vupy, double *vupz)Dsp [private, static]
GetPickRay(int x, int y, double *frontx, double *fronty, double *frontz, double *backx, double *backy, double *backz)Dsp [static]
GetViewVolume(double *left, double *right, double *bottom, double *top, double *front, double *back)Dsp [private, static]
Help(void)Dsp [static]
help_cmdDsp [private, static]
help_msgDsp [private, static]
HighltPrm(Prm *prm)Dsp [private, static]
Init(void)Dsp [static]
InvertMatrix(double mt[4][4], double imt[4][4])Dsp [private, static]
MIN_COLOR_INTENSDsp [private, static]
Model(void)Dsp [static]
ShadeColor(Vec *normal, Vec *view, long int color)Dsp [private, static]
VecDot(Vec *a, Vec *b)Dsp [inline, private, static]
VecUnit(Vec *a, Vec *b)Dsp [inline, private, static]
view_vectorDsp [private, static]
ZbfBeginPoly(long int color, double nx, double ny, double nz)Dsp [static]
ZbfEndPoly(void)Dsp [static]
ZbfModel(void *zbuffer_canvas)Dsp [static]
ZbfVertex(double x, double y, double z)Dsp [static]


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