UI_State Struct Reference


Data Fields

void * uilib
int(* open )(char *)
void(* close )(void)
int(* event )(void)
void(* events )(void)
void(* draw )(void)
void(* model )(int, void *, int, void *, void **)
void(* disp )(int, double *)

Detailed Description

Definition at line 30 of file rui.c.


Field Documentation

void* UI_State::uilib

Definition at line 31 of file rui.c.

Referenced by UIStart().

int(* UI_State::open)(char *)

Referenced by UIStart().

void(* UI_State::close)(void)

Referenced by UIFinish(), and UIStart().

int(* UI_State::event)(void)

Referenced by UIStart().

void(* UI_State::events)(void)

Referenced by UIStart().

void(* UI_State::draw)(void)

Referenced by UIDraw(), and UIStart().

void(* UI_State::model)(int, void *, int, void *, void **)

Referenced by UIStart().

void(* UI_State::disp)(int, double *)

Referenced by UISetDisplacement(), and UIStart().


The documentation for this struct was generated from the following file:
Generated on Tue Oct 23 11:25:06 2007 for Relax by  doxygen 1.5.3