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Defines | |
#define | UI_DISPLAYCEMENT 0 |
#define | UI_NODE_COORD 1 |
Typedefs | |
typedef struct UI_State | UI_State |
typedef int(* | UICallback )(int,...) |
Functions | |
UI_State * | UIStart (int, char *[]) |
void | UIFinish (UI_State *) |
int | UISetCallback (UI_State *, int, UICallback) |
void | UIDraw (UI_State *) |
void | UISetDisplacement (UI_State *, int, double *) |
Definition in file rui.h.
typedef int(* UICallback)(int,...) |
void UIDraw | ( | UI_State * | ) |
void UIFinish | ( | UI_State * | ) |
int UISetCallback | ( | UI_State * | , | |
int | , | |||
UICallback | ||||
) |
void UISetDisplacement | ( | UI_State * | , | |
int | , | |||
double * | ||||
) |
UI_State* UIStart | ( | int | , | |
char * | [] | |||
) |
Definition at line 46 of file rui.c.
References UI_State::close, UI_State::disp, UI_State::draw, ElmClass, ElmList, UI_State::event, UI_State::events, UI_State::model, MODEL_CB, NodeVector, NumElements, NumNodes, UI_State::open, size, and UI_State::uilib.